Money $20
Income $0/tick
Next Tick 10s
Residential Residential $10
Residential — $10
$1/tick base income
+$1/tick per adjacent Park
+$2/tick per adjacent Hospital
+$1/tick per adjacent University
+$1/tick per adjacent Police Station
Commercial Commercial $20
Commercial — $20
$2/tick per adjacent Residential
+$1/tick per adjacent Gas Station
+$1/tick per adjacent University
+$1/tick per adjacent Police Station
Industrial Industrial $40
Industrial — $40
$3/tick per adjacent Commercial
+$2/tick per adjacent Gas Station
+$1/tick per adjacent Police Station
Park Park $15
Park — $15
No direct income
Adjacent Residential gets +$1/tick
Town Hall Town Hall $100
Town Hall — $100
$5/tick flat income
First one expands grid to 3x2
Gas Station Gas Station $25
Gas Station — $25
$2/tick per adjacent Industrial
$1/tick per adjacent Commercial
Police Station Police $35
Police Station — $35
$1/tick base income
Adjacent buildings get +$1/tick each
Hospital Hospital $50
Hospital — $50
$2/tick base income
Adjacent Residential gets +$2/tick
University University $150
University — $150
$4/tick base income
Adjacent Residential/Commercial +$1/tick
First one expands grid to 3x3
Sell Sell 50%
Sell Mode
Click a building to sell it
Returns 50% of purchase price
Lucky Hat Lucky Hat Ready!
Lucky Hat
Click for a random cash bonus ($5-$25)
60 second cooldown